My journeyin building digital products & platforms.
Over the past years, I’ve focused on building digital products and platforms from idea to execution. My experience spans product architecture, technical leadership, and transforming complex media and content challenges into scalable, real-world solutions.
Rightika — MediaTech & Copyright Platform
I led the product architecture and technical direction of Rightika, a MediaTech platform focused on structured film and TV copyright trading. My work spans system design, backend architecture, media workflows, and building a scalable foundation for licensing, rights management, and global distribution.
2024 - Present
MobixCube CRM — YouTube MCN Management Platform
I lead product and technical development of a CRM platform designed for YouTube MCNs. The system integrated YouTube and Google APIs to provide channel analytics, revenue tracking, and performance insights, while also managing accounting workflows and additional services such as thumbnail design, consulting, and educational offerings.
Role: Co-Founder, Product & Technical Lead
Meetano was an MVP-level B2C learning platform designed to connect instructors and learners across various domains, including language learning, music education, and online therapy sessions. I worked on product definition and platform structure, focusing on flexible session management and user interaction flows. Role: Co-Founder, Product Lead
2021- 2022
Emperapool — Real-time Social Trivia Game
I worked as Product Manager and Technical Lead on Emperapool, a real-time multiplayer trivia game combining gameplay, social interaction, and reward mechanics. My responsibilities included product design, game logic, real-time systems, user progression, and monetization-related features.
2018 - 2019
Persian Music — Digital Music Platform
I contributed to the design and development of Persian Music, a content-driven music platform focused on organizing, delivering, and streaming large volumes of Persian audio content. My role covered product planning, technical implementation, and media handling workflows across mobile platforms.
2017- 2018
Hitsland — Global Music Video Platform (MVP)
Hitsland was an MVP application focused on aggregating and publishing music videos from artists around the world. My role involved project coordination and defining core product features, with emphasis on content discovery and media presentation.
2017
Radiona — Online Radio Streaming App
Radiona was an Android application built to stream online radio stations from different countries. The project focused on media streaming reliability, content categorization, and lightweight mobile user experience. Role: Project Contributor
2017
My Work
Selected Product Work
Each project showcases our expertise in creating intuitive, user-friendly interfaces and innovative product designs.
I occasionally write about media platforms, digital rights, and product strategy, sharing practical insights from real-world experience in building and scaling content-driven systems.